Academic Catalog

THTR 442: INTRODUCTION TO THEATRE DESIGN NONCREDIT

Foothill College Course Outline of Record

Foothill College Course Outline of Record
Heading Value
Effective Term: Fall 2026
Units: 0
Hours: 3 lecture, 3 laboratory per week (72 total per quarter)
Advisory: ART 4A or equivalent.
Degree & Credit Status: Non-Degree-Applicable Non-Credit Course
Foothill GE: Non-GE
Transferable: None
Grade Type: Non-Credit Course (Receives no Grade)
Repeatability: Unlimited Repeatability

Student Learning Outcomes

  • Students will be able to assess and prioritize the scenic needs of the play through a detailed analysis of the script
  • Students will use two-dimensional drawing and graphic design skills to communicate the design requirements of the script to other theatre professionals

Description

An introduction to the fundamental principles, tools, and techniques of theatrical design, applicable to scenery, lighting, sound, costumes, makeup, and more. Students will practice analyzing scripts, researching design inspiration, collaborating with colleagues, and exploring and iterating design ideas, using both digital and physical media.

Course Objectives

The student will be able to:

  1. Identify and apply basic elements and principles of design, such as line, shape, scale, color, texture, movement, balance, proportion, rhythm, emphasis, and unity and variety.
  2. Identify the parameters that affect design choices, such as venue, budget, schedule, cultural context, and the physical and emotional safety of cast, crew, and other participants.
  3. Develop a design concept using techniques such as script analysis, inspirational research, and iterative ideation using sketching, model-making, and digital design tools such as virtual lighting simulators.
  4. Communicate a design concept through common theatrical practices such as sketching, drafting (hand and CAD), and model-making (physical and digital).
  5. Participate in a typical theatrical design process, including design meetings, giving and receiving feedback on designs, respectful and kind collaboration with colleagues of diverse backgrounds, and presenting designs visually and verbally.

Course Content

  1. The purpose of major theatrical design disciplines, including scenery, costumes, lighting, and sound
  2. The process of designing and producing a show
    1. Collaboration with directors and other designers
    2. Communication with technical crew
  3. Theatre architecture and how it influences design, including proscenium theaters, thrust stages, arena stages, and found spaces
  4. Basic elements and principles of design
  5. Reading and analyzing a script from a design perspective
  6. Developing design ideas through research, sketching, and other iterative design practices
  7. Presenting design ideas through renderings, draftings (hand and CAD), models (physical and digital), and other methods

Lab Content

  1. Analyzing and applying basic elements and principles of design
  2. Working collaboratively to communicate, explore, and assess design ideas and decisions in mock design meetings
  3. Practice using sketching, drafting (hand and CAD), and models (physical and digital) to develop and communicate designs
  4. Presenting designs visually and verbally

Special Facilities and/or Equipment

1. Drafting/design studio
2. Computer laboratory with CAD software
3. Regular weekly access to computer for online instruction
4. When taught online/hybrid: on-going access to computer with email software and capabilities; email address; JavaScript-enabled internet browsing software

Method(s) of Evaluation

Methods of Evaluation may include but are not limited to the following:

Individual projects in and outside of class
Collaborative design projects in and outside of class
Analysis of design aspects of public performances
Final exam/project

Method(s) of Instruction

Methods of Instruction may include but are not limited to the following:

Lecture presentations and discussion using the language of theatre
Reading, analysis, and discussion of scripts
Oral presentations of projects followed by in-class discussion
Design exercises using techniques demonstrated by the instructor
Viewing of stage productions followed by discussion

Representative Text(s) and Other Materials

Porter, Lynne. Unmasking Theatre Design. 2015.

Although this text is older than the suggested "5 years or newer" standard, the fundamental design principles and creative process that it addresses have not changed. Furthermore, the book is written in a friendly, engaging way that works well for students and is available online for free through the Foothill Library, making it affordable for all students.

Types and/or Examples of Required Reading, Writing, and Outside of Class Assignments

  1. 20-40 pages per week of reading from the text
  2. Sketching or photography exercises exploring elements and principles of design
  3. Reading and analyzing short scripts for design requirements and inspiration
  4. Discussion prompts
  5. Design exercises to research and ideate ideas for scenery, lighting, sound, or costumes based on short scripts
  6. Capstone project creating a complete design for a full-length play, such as "Pipeline" by Dominque Morisseau

Discipline(s)

Theater Arts or Stagecraft