Academic Catalog

LINC 83F: INTRODUCTION TO DIGITAL VIDEO EDITING

Foothill College Course Outline of Record

Foothill College Course Outline of Record
Heading Value
Units: 1
Hours: 1 lecture per week (12 total per quarter)
Advisory: Basic computer skills and knowledge of Macintosh or Windows operating systems; familiarity using Web browsers, email, bookmarking, searching and downloading; not open to students with credit in LINC 244.
Degree & Credit Status: Degree-Applicable Credit Course
Foothill GE: Non-GE
Transferable: CSU
Grade Type: Letter Grade (Request for Pass/No Pass)
Repeatability: Not Repeatable

Student Learning Outcomes

  • Compare and contrast characteristics of digital video editing software
  • Edit a movie
  • A successful student will export movies to other applications or deliver on a mobile device or the Internet.
  • Import a movie from a source (online, computer, video camera)

Description

Introductory course covers the skills to create short, digital movies for the Web or computer playback using low-cost, internet-based, or free software. Course topics including finding existing video, creating video slideshows, making titles, adding voiceover or music, and creating animation effects. Class projects are designed for use in education, business, and personal applications.

Course Objectives

The student will be able to:
A. Compare and contrast characteristics of digital video editing software
B. Import a movie from a source (online, computer, video camera)
C. Edit a movie
D. Create animations
E. Create linear and interactive presentations
F. Create a photo slideshow video
G. Export movies to other applications, Web, or delivery on a mobile device

Course Content

A. Introduction to digital video editing software
1. Components of the software
2. Capabilities
B. Import movie file
1. From online
2. From a computer file
3. From a video camera
C. Edit a movie
1. Create Scene 1
a. Background
b. Text
c. Movie
d. Save
2. Create Scene 2
a. Add music and voice
b. Add animation
c. Work with sequencer
d. Render and save project
D. Create animations
E. Create linear and interactive presentations
F. Create a photo slideshow video
1. Online software and image sources
G. Export using different file formats

Lab Content

Not applicable.

Special Facilities and/or Equipment

A. When offered on/off campus: Lecture room equipped with LCD projector, whiteboard, and a demonstration computer connected online. Computer laboratories equipped with online PCs and/or Macintosh computers, network server access, and printers.
B. When taught via the Internet: Students must have current email accounts and/or ongoing access to computers with email software, web browsing capability, and access to the World Wide Web.

Method(s) of Evaluation

The student will demonstrate proficiency by:
A. Developing a video project
B. Presenting the project to peers for feedback
C. Making constructive contributions to class discussions

Method(s) of Instruction

During periods of instruction the student will be:
A. Writing notes, listening, and participating in lecture presentation and class discussion using the terminology of the software product and publishing industry.
B. Observing an instructor-led demonstration and student practice of software and hardware techniques.
C. Engaged in in-class presentations and peer review to critique class projects.

Representative Text(s) and Other Materials

A. Instructor-assigned notes and materials.

1. Example textbook: Hughes, Michael. Digital Filmmaking for Beginners: A Practical Guide to Video Production. 1st ed. McGraw-Hill Education TAB, 2012.

B. When course is taught online: Additional information, notes, handouts, syllabus, assignments, tests, and other relevant course material will be delivered by email and on the World Wide Web, and discussion may be handled with internet communication tools.

 

Types and/or Examples of Required Reading, Writing, and Outside of Class Assignments

A. Writing assignments include a video design script/plan, peer evaluations, and critical analysis of video production processes.

B. Outside assignments include conducting project development, writing the video plan, reading, and participating in online peer collaboration activities.

 

Discipline(s)

Instructional Design/Technology