LINC 82C: CREATING INTERACTIVE MEDIA FOR INSTRUCTION
Foothill College Course Outline of Record
| Heading | Value |
|---|---|
| Effective Term: | Fall 2026 |
| Units: | 3 |
| Hours: | 3 lecture per week (36 total per quarter) |
| Advisory: | Basic skills using standard computer systems and internet-based technologies. |
| Degree & Credit Status: | Degree-Applicable Credit Course |
| Foothill GE: | Non-GE |
| Transferable: | CSU |
| Grade Type: | Letter Grade (Request for Pass/No Pass) |
| Repeatability: | Not Repeatable |
Student Learning Outcomes
- Embed interactive media for use by learners in a learning management system
- Utilize instructional design principles to create an instructional video
Description
Course Objectives
The student will be able to:
- Define levels of instructional interaction
- Create online interactive games and activities for learners
- Create online interactive assessments for learners
- Utilize instructional design principles to create an instructional video
- Apply the concept of flipped learning
- Create a plan for flipped learning environment in the classroom
- Embed interactive media in a website and collaborative online documents
- Embed interactive media for use by learners in a learning management system
- Explore the pedagogy behind game-based learning
- Explore several tools for game-based learning
Course Content
- Levels of instructional interaction
- Level 1: Passive - no interaction
- Level 2: Limited interaction
- Level 3: Moderate interaction
- Level 4: Simulation and game-based learning
- Online interactive games and activities
- Learner objectives
- Format
- Content
- Online tools
- Hosting platform
- Online interactive assessments
- Learner objectives
- Reliability, validity, and cultural fairness (bias mitigation)
- Format
- Content
- Online tool
- Hosting platform
- Instructional video
- Learner objectives
- Instructional sequence of content
- Format
- Screencasting
- Screen shots and images
- Video
- Captioning, hosting platform, and embedding for accessibility
- Understand flipped learning
- Individualized/personalized learning
- Interactive learning environment
- Plan for flipped learning
- Inclusive, interactive learning environment (culturally responsive collaboration)
- Instructor and student roles
- Use of time
- Technology
- Instructional content
- Ongoing assessment
- Embed interactive media - website and documents
- Enhanced instruction
- Personalized learning
- Technical aspects
- Embed interactive media - learning management system
- Enhanced instruction
- Personalized learning
- Technical aspects
- Game-based learning - pedagogy
- Collaborative problem-solving
- Divergent thinking
- Creativity
- Game-based learning - tools
- Print-based
- Electronic
- Online
Lab Content
Not applicable.
Special Facilities and/or Equipment
Method(s) of Evaluation
Designing and developing an interactive online instructional project
Presenting the product or project to peers, capturing feedback, and using it to revise the product or project
Making constructive contributions to class discussions and peer review feedback
Method(s) of Instruction
The student will engage with course concepts through multimodal instructional materials offered in accessible formats, supplying multiple means of representation
The student will observe instructor-guided demonstrations and then apply skills using a modality of their choice (e.g., digital, visual, or written), providing multiple means of action and expression
The student will co-construct knowledge by participating in synchronous or asynchronous discussions, peer feedback, and collaborative activities that honor diverse cultural and linguistic assets, ensuring multiple means of engagement
Representative Text(s) and Other Materials
Miller, Carrie Lewis, Odbayar Batsaikhan, Yilin (Leon) Chen, Elizabeth Pluskwik, and Jeffrey R. Pribyl. Game Based and Adaptive Learning Strategies (OER). 2021.
Instructor-assigned notes, materials, and resources, including instructional materials, open education resources, multimedia, and websites.
Types and/or Examples of Required Reading, Writing, and Outside of Class Assignments
- Writing assignments include a major course project and multiple developmental projects, online discussion response, and critical analysis of peers' educational projects.
- Outside assignments include conducting project development, writing the instructional plan, reading, and developing the project through an iterative process.
When taught online these methods may take the form of video, audio, animation, and webpage presentations. Writing assignments are completed online.
