GID 33: GRAPHIC DESIGN STUDIO I
Foothill College Course Outline of Record
Heading | Value |
---|---|
Effective Term: | Summer 2022 |
Units: | 4 |
Hours: | 3 lecture, 3 laboratory per week (72 total per quarter) |
Advisory: | Not open to students with credit in GID 50 or GRDS 53. |
Degree & Credit Status: | Degree-Applicable Credit Course |
Foothill GE: | Non-GE |
Transferable: | CSU/UC |
Grade Type: | Letter Grade (Request for Pass/No Pass) |
Repeatability: | Not Repeatable |
Student Learning Outcomes
- A successful student identifies elements of visual language (negative shape, balance, color, focal point, typography) in graphic design work that may include advertising, logo design, poster design, business cards and brochures.
- A successful student will demonstrate technical and expressive fluency in industry-standard software applications.
Description
Introduction to graphic design and visual communication. Projects include composition, typography, image editing and logo design. Design principles are explored through creative projects. Students practice fundamental software skills using Adobe Photoshop, Illustrator, and InDesign to complete the graphic design activities in this course.
Course Objectives
The student will be able to:
- demonstrate an understanding of basic design principles.
- assess form, content and technique when solving visual problems.
- demonstrate a working knowledge of graphic design software applications.
- create digital comprehensives for class presentation and critique.
- exhibit an understanding of the disciplines of graphic design.
- develop and demonstrate self-directed learning strategies.
- give presentations on topics related to graphic design.
- transform visual communications into graphic presentations for a culturally-diverse marketplace.
Course Content
- Thinking and communicating visually
- Visual literacy
- Visual communication
- Creative problem solving
- Design principles
- Form and content
- Composition and space
- Line, shape and texture
- Color and value
- Typography
- Layout
- Comprehensive layouts and production tools
- Vector drawing software
- Toolbox
- Menu items
- Palettes
- Drawing techniques
- Image editing software
- Input techniques
- Toolbox
- Menu items
- Palettes
- Image manipulation techniques
- Graphic design hardware
- Scanners and digital input devices
- Electronic drawing tablets
- Print devices
- Vector drawing software
- Visual culture
- Visual communication in a global marketplace
- Artistic contributions by individuals from diverse cultural backgrounds
Lab Content
Comprehensive exploration of digital production tools
- Vector drawing software
- Toolbox
- Menu items
- Palettes
- Drawing techniques
- Image editing software
- Input techniques
- Toolbox
- Menu items
- Palettes
- Image manipulation techniques
- Graphic design hardware
- Scanners and digital input devices
- Electronic drawing tablets
- Print devices
Special Facilities and/or Equipment
1. A lecture room equipped with an instructional computer, high-resolution color monitor, projection system, scanner, print output device, software, and network connectivity. Lighting and wall space suitable for displaying and critiquing hard copy output and projected images.
2. An integrated or separate facility with student workstation configurations to include hard drives; color monitors; mice or electronic drawing tablets; keyboards; scanners; print output device, software, and network connectivity.
3. When taught via Foothill Global Access: ongoing access to computer with JavaScript-enabled internet browsing software, media plug-ins, and relevant computer graphics applications.
2. An integrated or separate facility with student workstation configurations to include hard drives; color monitors; mice or electronic drawing tablets; keyboards; scanners; print output device, software, and network connectivity.
3. When taught via Foothill Global Access: ongoing access to computer with JavaScript-enabled internet browsing software, media plug-ins, and relevant computer graphics applications.
Method(s) of Evaluation
Methods of Evaluation may include but are not limited to the following:
Completed student projects
Full class critiques
Presented research findings
Final portfolio review
Method(s) of Instruction
Methods of Instruction may include but are not limited to the following:
Lectures on technical and conceptual concepts of graphic design
Discussion and critique of projects and representative media
Group discussions that address the creative problem solving process and technical concepts
Demonstration of graphic design techniques
Representative Text(s) and Other Materials
Landa, Robin. Graphic Design Solutions. 2019.
Types and/or Examples of Required Reading, Writing, and Outside of Class Assignments
- Example of required reading assignment: Lesson 2 - read pages 1-15 and 52-53 in textbook.
- Example of required writing assignment: Lesson 2 - write 200-300 words explaining how asymmetry can make a design more dynamic.
- Example of outside of class assignment: Lesson 2 - student will create a design demonstrating asymmetry.
Discipline(s)
Graphic Arts